| Entries: 2967 | Downloads: 182041 | Space: 161.51 GB | Datatransfer: 17.88 TB | Users: 70
A Brawl in the Tombs :: Downloads :: Thievery Customs Center
Username:

Password:

- remember
Forgot your password?
Registration
More missions by
Dark Assassin (John D.)
A Brawl in the Tombs

================================================================ October 2002 ================================================================ Author : John D. Contact Info : mmafreak@att.net Homepage : None Date of Release : October 22, 2002 Description : The 3rd T2 FM from John D. Productions! (Version 2) Story: (sequel to Your Last Breath) After struggling my way back to the surface from the icy ocean depths, I strove for what seemed like ages to paddle my raft back to shore. I made it back just at daybreak, and got the hell out of the area, unnerved by sinister things I had discovered... I obtained some information down there that told me something big is up, the Mechanists are now fighting on the Island of Iron against the undead hordes that stalk there in order to obtain the island for themselves, something the Hammers tried and failed to do. Unsure what to do next, I decided to take a little vacation from the City. With all of the Wardens currently skirmishing for power and the City Watch out in force, I felt it would be a wise thing to do while I considered my options. I arrived in Lithscon, a small town just outside the city, and took up residence at the local inn for the last couple of days......... Now new horrors await me...A group of Hammerites under the leadership of the legendary fighter of the undead Thoren along with a band of hired mercenaries has been fighting their way deep into a massive underground complex of tombs that had lain quiet and almost forgotten deep under the town's cemetary. Quiet until a mysterious wizard stirred things up, and paid for his meddeling with his life! (Good thing, I thought, the fewer warlocks in my opinion the better...magic is nothing but trouble in my book!) I paid a visit to an old friend who ran the local pub, we had collaborated together on a previous job at a nearby Hammer chapel (he just got some information actually, I took all of the risks!) Turns out, the story about the existence of a thieves hideout in Lithscon is true! He told me the place isnt far from here, the entrance is in a cave on the side of the deep river valley beside the old dam. The thieves had taken residence in the caves and rebuilt them with brick and mortar to suit their needs through the years. Not long before the 'incident' they broke through to the tombs.... The boss, a man named Willy who was a good friend of my associate, had explored the tombs and even found a secret way into the basement of one of the local nobles named Linus (a real jerk from what I hear, I cased his place a while back and decided it wasnt worth the trouble, the guy's got that it sealed up like a fortress!) My friend says Willy found all kinds of valuables down there, but he forbade anyone from grave robbbing on pain of death! Guess he was scared something like this might happen.. smart move...too bad it didnt work! When the shit hit the fan, the thieves were able to seal their hideaway off from the tombs to keep the zombies out. Despite their good fortune, with the Hammers now reaching the lowest level of the tombs, Willy is planning to leave, but not before he stages a little expedition of his own to see what he can grab for himself before fleeing. Seeing an opportunity to make a SUBSTANTIAL dontation to my retirement fund, not to mention my desire to find out more about the Mechanist presence in the area (they've been spotted running around Linus's estate for the last few days, coincidence perhaps? Yeah right!) My friend just got back from Willy's place, and I now have a plan...With all of the Town watch patrols between here and the river, it would be too risky to go there right now, but there's a different way.... In the center of town, there is a fenced in area which has a shaft that leads straight down to the deepest point in the tombs! (apparently the Lithscon Town Council doesnt keep good records, my pal said they thought it was just an old access door to the sewers!) I'll slip in the place at dusk, and go down to see what I can steal, plus I'll attempt to find that secret tunnel to Linus's place myself and see what the Metalheads are doing there... When I'm done I'll make my exit to the river valley through the thieves hideout. My passage has been granted by Chief Willy in return for a share of the profits. There's just one thing that bothers me, it doesnt make much sense for Willy's thieves to go roaming around later tonight, when I may have already stolen everything not nailed down. I guess they think I'll end up as zombie chow or a practice dummy for the Hammers......Time for this Master Thief to prove them wrong! ================================================================= *Playing Information* Game : Thief 2: The Metal Age Mission Title : A Brawl in the Tombs (v2) File Name : miss20 Difficulty Settings : Yes Equipment Store : No Map : No Auto Map : No New Graphics : Yes (T1 textures I took from other FM's Plus a skin from Hidden Agenda!) New Sounds : Yes (Some T1 sounds, some AC/DC) Multiple Languages : No Briefing : No ================================================================= *Construction* Base : From Scratch (my twisted imagination hehe) Build Time : around 3 months ================================================================= *Loading Information* Copy into your FM folder and run Darkloader. ================================================================= *Special Thanks* To EVERYONE who has said such kind things about my last mission Your Last Breath! (Hope you like the little note from the Keepers, Nightwalker, I wont tell you where it is though, hehe you'll have to find it!) I hope you all enjoy this one! Thanks to all of you Taffers at the TTLG forums for your support! Especially those who frequent the Editing Forum! Without your generous help THIS LEVEL WOULD NOT BE POSSIBLE! Let me say it again without you THIS LEVEL WOULD NOT BE POSSIBLE! Thanks to the creator of TOW - Thief Objective Wizard Avalon I couldnt do it without you! Thanks to Thorin Oakenshield for the creation of the T2 Object list! I got it halfway through the creation of this mission and I found it very useful! Thanks to Hit Deity for his FX list! And many many others, you have all been extremely helpful! Thank you!!!! Special thanks to AsyluM for permission to use his Hidden Agenda textures! ================================================================= *Known bugs and tips* This is Version 2 (some people had problems with keys not working so I fixed it in this one! The exit door can also be blasted open with a fire arrow if all else fails! Also threw in 3 or 4 more Apparitions...Muwhahahaaha!!!! Be careful with your Holy Sword-backstabs only or the zombie burst might kill you too! Try to find the Thieves hideout first, there's some gear there! Ken has TWO keys with him, one is for the exit door, I wont say which one though...(one lets you out and one triggers an event, I just couldnt get one key to do both for whatever reason) You should be able to sneak through the mission, or you can use fire arrows, noisemakers, flip switches (hint) to start total mayhem!! Not everyone is your enemy! There's no penalty for killing thieves, but show your fellow taffers some kindness! They just might save your butt! Avoid strong defences! Find ways around! Some people are blowing open the double doors to the Haunt area from the Haunt side! If you look carefully in the secret tunnels, there is a way (with a fire arrow) to blow it from the Hammer end-enjoy the fight! Dont annoy the Keepers...behave in their Sanctuary! Dont feed the zombies..hehe... (Smacks self HARD! Sorry guys I messed up with the keys! you should'nt get trapped now!) ================================================================= *Copyright Information* Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission (Komag is free to put it on his CD's though) No one may edit and re-distribute this mission without my express permission. This level was not made and is not supported by Looking Glass Studions or Edios Interactive. USE AT YOUR OWN RISK! IT'S DONE! I can clean my room now! hehe




Community Rating
★ 7.00 / 10
by 15 ratings
on ThiefGuild
Genre
Powered by SiNG cms © 2010-2024