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Alterna Crystallis
sirbittle March 20, 2025
Alterna Crystalis - Thief 2 Fan Mission
Garrett TMT Aug. 25, 2022
THIEF 2 FAN-MISSION: Alterna Crystallis | [Expert][German]

=================================================================================== Title : Alterna Crystallis V.1.1 Author : John Denison Contact Info : Date Finished : August 20, 2022 Briefing : During a brief visit with my fence, he told me that Mr. Periwinkle was working on some crystals that are very valuable. Thinking that this would be a lucrative opportunity, I traveled via the thieves' highway to check out those crystals for myself. I found a good view of one of those crystals through the window in the room above the pub, but I also had a good view of all of the City Watch guards patrolling the streets. Getting inside won't be too hard, but avoiding the guards will be challenge. I also have some business to take care of at none other than the police station itself. My good friend Basso was working a side job for Truart, and came across some information about me in Truart's journal. I have a good mind to go find out what that journal says about me. While I'm on the job I might as well make it lucrative and bring home something extra to take care of rent for while. =================================================================================== * Playing Information * Game : Thief 2: The Metal Age Title : Alterna Crystallis File Name : miss27.mis Difficulty Settings : Yes Equipment Store : Yes Map : Yes Auto Map : No New Graphics : Yes New Sounds : No Multi-Language Support : No Briefing : No Length : n/a Size : n/a Difficulty Level Info : Normal, Hard, and Expert * Construction * Base : Started with the Jenevere De Ja Vu map Build Time : too many years =================================================================================== * Loading Information * FMSel ready. Requires latest release of NV Scripts and Public Scripts =================================================================================== * Copyright Information * I only take credit for the design of my mission. All of the original textures, objects, scripts, conversations, etc. are original Looking Glass Studios and/or EIDOS property. The new textures in this FM are credited to David Gurrea at http://www.davegh.com/index.php/en-us/ Several objects are custom made by me or were modified stock objects. Elvis - Gargoyle Hrothgar - Shield Jason Otto - Fences John Denison - Fences, Turbine, Water Wheel, Power Station Turbine, Clutch and Lever Nameless Voice - Bookcases, Fancy Lamps NecroBob - Ripoff 5 and 8 png files R Soul - Fireplace Logs, Roulette Table, Wall Spotlight, Spiders Sluggs - Sign, Dead Trees Tannar - Caution sign TDBonko - Sculpture Team CoSaS. Textures by Digital Nightfall. Object by Saturnine & Zombeh. Directed, Organized, and Released by Digital Nightfall. - Tiffany Lamps Team CoSaS. Objects by Schwaa, Phandom, SilentSleep, Yametha, & Digital Nightfall. Textures by Phantom, Schwaa, and Digital Nightfall. Directed, Organized, and Released by Digital Nightfall. - Light Fixtures Vigil - Cobwebs - Alun Bestor (www.washboardabs.net/thief/) Von Eins - Wood Railings, Wood Posts Yandros - Metal Shelves, Food Pack I apologize if I missed crediting anyone for the use of their custom work. Thanks to beta testers A.Stahl, BrokenArts, Gloria Creep, lordhern, and Mat99. :) I really appreciate everyone's help and suggestions. Thanks to everyone at the TTLG forums and discord for their help. This version adds fm.cfg which increases the number of objects allowed ingame. Distribution of this FM is allowed as long as the complete zip file remains intact. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.




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