CoSaS 2: Mission X
Let's Supreme Ghost Thief - CoSaS 2: Mission X (3/3)
Let's Supreme Ghost Thief - CoSaS 2: Mission X (2/3)
Let's Supreme Ghost Thief - CoSaS 2: Mission X (1/3)
The Circle of Stone and Shadow
Chapter 1, Mission 2
Mission X
By: Anarchic Fox, Finial, Yametha, R Soul, & Dana "Digital Nightfall" Nightingale
Version 1.00 Release Date: August 15th, 2008
Version 1.13 Release: October 1st, 2008
Version 1.14 Release: October 6th, 2018
Version 1.15 Release: June 22nd, 2024
---------------------------------------------------------------------
INTRODUCTION
I am Pavlovscat. Until now, my role has been behind the scenes doing research and keeping The Circle’s copious files organized and accessible. This is my closest involvement thus far with a live mission, and it is a crucial one.
Lord Raputo is in an excellent position to destroy the Circle of Stone and Shadow, ruin all of Master Nightfall’s work and kill any known or suspected agents of the Circle. My part is to ensure that information is accurate and accessible to the team who will be working against this threat.
The Ivory Rose Casino and Gentlemen’s Club is the key piece in controlling the district of Three Gates Bridge. Raputo must not be allowed to purchase the Ivory Rose.
I have done as much as I can, but still much remains uncertain. One of Master Nightfall’s associates, Lady Antonette, has agreed to serve as a distraction during the discussion of bids for the Casino. Without her aid, Raputo would have an easy purchase with no competition. I hope she can do this without arousing suspicion, but I fear that there is nothing she can do besides delay him with her charms; she has no hope against Raputo’s wealth.
However, the factor that has me the most concerned is the agent Dante. He has been with us since last winter, but this will be his first mission as part of a team. Sheam feels he is ready. Master Nightfall trusts Sheam, and so I must as well. Still, I cannot help but worry what an inexperienced agent might do in a stressful situation like this one.
I have done all that I can for now. The fate of the whole Circle may very well be in Dante’s hands.
---------------------------------------------------------------------
THE STORY THUS FAR…
Three seasons have passed since the late winter’s night when a small inn in a remote corner of The City was host to the Scepter Owner’s Society, and was infiltrated by the amateur thief Dante at the behest of the mysterious Master Nightfall, founder of The Circle of Stone and Shadow.
Since then, Dante has worked slowly through the ranks of The Circle, gaining the trust of those around him. Now, as the cold of winter once again grips The City, he stands ready to join the highest ranking agents in the organization, the Material Components (MCs), captained by Sheam and under the direct command of Master Nightfall himself.
Meanwhile, the face of The City is changing. The old factions splinter and quarrel amongst themselves. In these troubled, uncertain times, the Wardens thrive. Emboldened, they work in broad strokes, manipulating the powers of The City as so many pieces on a chessboard.
However, in their bloated expansion to fill the power void left by the decline of other factions, frictions have turned to conflicts. War has broken out amongst them.
Lord Raputo, one of the most powerful wardens, has turned his eyes upon The Circle and Master Nightfall. Sensing a threat far greater than that of a petty crime lord, he struck out at once to smite Nightfall, and found his suspicions to be very well founded.
Raputo’s territory and resources are vast, and they surround Nightfall’s tiny foothold in Hightowne, but Nightfall’s alliances are firm and his organization holds many powerful secrets.
In a laboratory deep below The Circle’s territory, the mad Doctor Hallming works. The MCs deliver him goods, stolen from the powerful factions of The City which he uses to fuel his experiments, and he in turn supplies them with inventions.
Now, his latest creation, stolen from the hands of The Mechanist, Karras himself, is finally ready to be used.
It is at the collision of these threads that Mission X begins...
---------------------------------------------------------------------
ABOUT MISSION X
All FMs have to start from something. Many start from a setting, others from a story. Mission X began with an idea on how to change fundamentally the way a Thief Fan-made Mission works.
Gathering at the Inn introduced the concept that you were joining an organization. You were no longer Garrett the loner, but Dante, a member of The Circle.
How far could we take this idea into the actual way the mission was designed?
Mission X was always meant as just a working title. It stood for Mission eXperimental.
MX has been in development since 2000...
(It continues in this structured format)
---------------------------------------------------------------------
DIFFICULTY LEVELS
Expert
Mission X is a very challenging mission...
Professional
Here the information your fellows give you is more vague...
Impossible
Be warned; your fellow agents won’t be very helpful...
---------------------------------------------------------------------
TOOLS OF THE MATERIAL COMPONENT AGENT
- The Communications Mask
- The Keychain
- The Circle Dagger
- Knockout Drops
- The Sap
- Scouting Orb
- Dust Bombs
- Vine Arrows
- Copy Kit
- Torque Wrench and Lock Pick
- Mission Map, Notes & Hints
- Noble Clothes
(Each mit eigenem erklärenden Absatz sauber getrennt)
---------------------------------------------------------------------
CREDITS
Lead Design
• Eric “Anarchic Fox” Lastname
• Michael “Finial” Peers
• Robin “R Soul” Collier
• Sarah “Yametha” Bruce
• Dana "Digital Nightfall" Nightingale
Additional Design
• d0om
• Mortal Monkey
• Ottoj55
• Shadowspawn
• Sliptip
• Starselah
• Vigil
• Yandros
(…usw., alle Listen sauber formatiert)
---------------------------------------------------------------------
CONTACT INFO
Due to the passage of time most of the original authors are scattered...
Homepage: http://cosas.ttlg.com
---------------------------------------------------------------------
DESCRIPTION
Game: Thief II: The Metal Age
Mission Title: Mission X
Version: 1.15
Difficulty Settings: Yes (Expert, Professional, Impossible)
Map / Automap: Yes / Yes
New graphics: Yes
New sounds: Yes
---------------------------------------------------------------------
LOADING INFORMATION
This is an extremely complex mission...
Install with:
- AngelLoader (recommended)
- NewDarkLoader
- FMSel
- Darkloader 4.3
---------------------------------------------------------------------
COPYRIGHT
Copyright © 2008, 2024, Team CoSaS. All rights reserved.
---------------------------------------------------------------------
Chapter 1, Mission 2
Mission X
By: Anarchic Fox, Finial, Yametha, R Soul, & Dana "Digital Nightfall" Nightingale
Version 1.00 Release Date: August 15th, 2008
Version 1.13 Release: October 1st, 2008
Version 1.14 Release: October 6th, 2018
Version 1.15 Release: June 22nd, 2024
---------------------------------------------------------------------
INTRODUCTION
I am Pavlovscat. Until now, my role has been behind the scenes doing research and keeping The Circle’s copious files organized and accessible. This is my closest involvement thus far with a live mission, and it is a crucial one.
Lord Raputo is in an excellent position to destroy the Circle of Stone and Shadow, ruin all of Master Nightfall’s work and kill any known or suspected agents of the Circle. My part is to ensure that information is accurate and accessible to the team who will be working against this threat.
The Ivory Rose Casino and Gentlemen’s Club is the key piece in controlling the district of Three Gates Bridge. Raputo must not be allowed to purchase the Ivory Rose.
I have done as much as I can, but still much remains uncertain. One of Master Nightfall’s associates, Lady Antonette, has agreed to serve as a distraction during the discussion of bids for the Casino. Without her aid, Raputo would have an easy purchase with no competition. I hope she can do this without arousing suspicion, but I fear that there is nothing she can do besides delay him with her charms; she has no hope against Raputo’s wealth.
However, the factor that has me the most concerned is the agent Dante. He has been with us since last winter, but this will be his first mission as part of a team. Sheam feels he is ready. Master Nightfall trusts Sheam, and so I must as well. Still, I cannot help but worry what an inexperienced agent might do in a stressful situation like this one.
I have done all that I can for now. The fate of the whole Circle may very well be in Dante’s hands.
---------------------------------------------------------------------
THE STORY THUS FAR…
Three seasons have passed since the late winter’s night when a small inn in a remote corner of The City was host to the Scepter Owner’s Society, and was infiltrated by the amateur thief Dante at the behest of the mysterious Master Nightfall, founder of The Circle of Stone and Shadow.
Since then, Dante has worked slowly through the ranks of The Circle, gaining the trust of those around him. Now, as the cold of winter once again grips The City, he stands ready to join the highest ranking agents in the organization, the Material Components (MCs), captained by Sheam and under the direct command of Master Nightfall himself.
Meanwhile, the face of The City is changing. The old factions splinter and quarrel amongst themselves. In these troubled, uncertain times, the Wardens thrive. Emboldened, they work in broad strokes, manipulating the powers of The City as so many pieces on a chessboard.
However, in their bloated expansion to fill the power void left by the decline of other factions, frictions have turned to conflicts. War has broken out amongst them.
Lord Raputo, one of the most powerful wardens, has turned his eyes upon The Circle and Master Nightfall. Sensing a threat far greater than that of a petty crime lord, he struck out at once to smite Nightfall, and found his suspicions to be very well founded.
Raputo’s territory and resources are vast, and they surround Nightfall’s tiny foothold in Hightowne, but Nightfall’s alliances are firm and his organization holds many powerful secrets.
In a laboratory deep below The Circle’s territory, the mad Doctor Hallming works. The MCs deliver him goods, stolen from the powerful factions of The City which he uses to fuel his experiments, and he in turn supplies them with inventions.
Now, his latest creation, stolen from the hands of The Mechanist, Karras himself, is finally ready to be used.
It is at the collision of these threads that Mission X begins...
---------------------------------------------------------------------
ABOUT MISSION X
All FMs have to start from something. Many start from a setting, others from a story. Mission X began with an idea on how to change fundamentally the way a Thief Fan-made Mission works.
Gathering at the Inn introduced the concept that you were joining an organization. You were no longer Garrett the loner, but Dante, a member of The Circle.
How far could we take this idea into the actual way the mission was designed?
Mission X was always meant as just a working title. It stood for Mission eXperimental.
MX has been in development since 2000...
(It continues in this structured format)
---------------------------------------------------------------------
DIFFICULTY LEVELS
Expert
Mission X is a very challenging mission...
Professional
Here the information your fellows give you is more vague...
Impossible
Be warned; your fellow agents won’t be very helpful...
---------------------------------------------------------------------
TOOLS OF THE MATERIAL COMPONENT AGENT
- The Communications Mask
- The Keychain
- The Circle Dagger
- Knockout Drops
- The Sap
- Scouting Orb
- Dust Bombs
- Vine Arrows
- Copy Kit
- Torque Wrench and Lock Pick
- Mission Map, Notes & Hints
- Noble Clothes
(Each mit eigenem erklärenden Absatz sauber getrennt)
---------------------------------------------------------------------
CREDITS
Lead Design
• Eric “Anarchic Fox” Lastname
• Michael “Finial” Peers
• Robin “R Soul” Collier
• Sarah “Yametha” Bruce
• Dana "Digital Nightfall" Nightingale
Additional Design
• d0om
• Mortal Monkey
• Ottoj55
• Shadowspawn
• Sliptip
• Starselah
• Vigil
• Yandros
(…usw., alle Listen sauber formatiert)
---------------------------------------------------------------------
CONTACT INFO
Due to the passage of time most of the original authors are scattered...
Homepage: http://cosas.ttlg.com
---------------------------------------------------------------------
DESCRIPTION
Game: Thief II: The Metal Age
Mission Title: Mission X
Version: 1.15
Difficulty Settings: Yes (Expert, Professional, Impossible)
Map / Automap: Yes / Yes
New graphics: Yes
New sounds: Yes
---------------------------------------------------------------------
LOADING INFORMATION
This is an extremely complex mission...
Install with:
- AngelLoader (recommended)
- NewDarkLoader
- FMSel
- Darkloader 4.3
---------------------------------------------------------------------
COPYRIGHT
Copyright © 2008, 2024, Team CoSaS. All rights reserved.
---------------------------------------------------------------------
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